![]() These worlds are now 'seamless', allowing all sims to move around freely without any loading screen in between lots, as happened in the previous games. The sims live in neighbourhoods, now being officially referred to as 'worlds', which can be customized, allowing the player to create their houses, community lots, and sims, although many of these come with the core game. The gameplay is open-ended and does not have a defined goal. A sequel, The Sims 4, was released in September 2014 for PC it received mixed reviews, largely due to the removal of the open world, Create-a-Style tool, and lack of content.Īs in previous games of the franchise, in The Sims 3 players control their own Sims' activities and relationships. The Sims 3 has additionally received eleven expansion packs and nine "stuff packs". The game has sold over ten million copies worldwide since its 2009 release, making it one of the best-selling PC games of all time. It received mostly positive reviews from critics, with an 86/100 score from aggregator Metacritic indicating "generally favorable" reviews. The Sims 3 was a commercial success, selling 1.4 million copies in its first week. A new design tool is introduced, the Create-a-Style tool, which allows every object, clothing and hair to be redesigned in any color, material or design pattern. The Sims 3 expands on previous games in having an open world system, where neighbourhoods are completely open for the sims to move around without any loading screens. The game follows the same premises as its predecessors The Sims and The Sims 2 and is based around a life simulation where the player controls the actions and fates of its characters, the Sims, as well as their houses and neighbourhoods. A Nintendo 3DS version, released on March 27, 2011, was one of the platform's launch titles. The Windows Phone version was released on October 15, 2010. ![]() Console versions were released for PlayStation 3, Xbox 360, and Nintendo DS in October 2010 and a month later for Wii. ![]() It was released on June 2, 2009, for Mac OS X, Microsoft Windows and smartphone versions. Part of The Sims series, it is the sequel to The Sims 2. ![]() Additional Credits: S3PE as always, and Mum for buying me my first set of art supplies, spraypaint included.The Sims 3 is a 2009 life simulation video game developed by the Redwood Shores studio of Maxis, and published by Electronic Arts. Made with patch 1.67 and requires the University Life expansion, which introduced the Street Art skill. This is a tuning mod that alters the Start_GraffitiSurface and Continue_GraffitiSurface ITUNs and will conflict with any mods that affect those files. Rebellious seemed like another logical trait for the interaction to appeal to. The interaction already advertises to sims with the Daredevil, Artistic or Can't Stand Art traits. I also added motive advertisement for sims with the Rebellious trait to both versions. Unless you tend to queue up several street art projects at once for your sims, that gain might seem a bit conservative, so the second version of this mod doubles the fun increase. The first version I made adds a fun increase that is slightly higher than painting at an easel. There are two flavors of this mod only use one in your game. I hope some of you find this useful, too. I made a quick tuning mod to fix this for my increasing number of street artist sims. I consider the hours of my life spent wielding a can of spray paint some of the best in my life.īut for whatever reason, the developers working on the Street Art skill for UL apparently didn't feel the same, and even though they made this great skill, it's not fun for the sims. Whether you're just some punk with a can of spray paint vandalising your neighborhood, or a person of legitimate talent who chooses this medium of self-expression, street art is fun.
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